Game Developer:
• Design hyper-realistic and/or stylized characters–both fully rigged utilizing complex blendshapes with realistically deforming flesh shaders and hyper-realistic muscle anatomy simulated in Houdini or Maya and trained for real-time playback using Unreal Engine 5’s Machine Learning Deformation technology.
• Modeling and texture painting game assets in Blender, Maya, and Houdini; Photoscan compiling in Meshroom and Polycam; and sculpting lifelike characters in Blender and Marvelous Designer.
• Develop two-dimensional games in Unity with knowledge of Asperite, Photoshop, Premiere Pro, and After Effects while proficient in C#.
Computer Graphics Artist:
• Skilled in Blender, Maya, Houdini, Unreal Engine 5, Photoshop, After Effects, Premiere, Nuke, and Marvelous Designer.
• Knowledge of cinematography–lighting and color balance as well as cinematic composition, sculpture, 3D modeling, texturing, rigging, simulation, visual storytelling, drawing and sketching, and team management.
• Create intricate environments using procedural foliage systems, Houdini particle simulations, and mesh painting using physics simulations and foliage brushes.
Full-Stack Developer:
• Develop full-stack application for Commerce Bank in Warrensburg, MO with full CWT Database Encryption integrated into SQL backend.
• Create production-ready web applications utilizing Three.js, JQuery, React, Vite, Vue, Springboot, MySQL, and Bootstrap with Github or Netlify deployment.
• Advanced knowledge of Java, CSS, HTML, SQL, and Javascript. Proficient in PHP, C and UNIX, Python, and CPP.